Immersive Spatial Interactivity in Sonic Arts : The Acoustic Localization Positioning System
MIT Press
2021
lehtiartikkeli
Lopullinen julkaistu versio - 1.49 MB
Dominik Schlienger, Victor Khashchanskiy; Immersive Spatial Interactivity in Sonic Arts: The Acoustic Localization Positioning System. Computer Music Journal 2021; 45 (2): 24–47. doi: https://doi.org/10.1162/comj_a_00605
Pysyvä osoite
Verkkojulkaisu
Tiivistelmä
The Acoustic Localization Positioning System is the outcome of several years of participatory development with musicians and artists having a stake in sonic arts, collaboratively aiming for nonobtrusive tracking and indoors positioning technology that facilitates spatial interaction and immersion. Based on previous work on application scenarios for spatial reproduction of moving sound sources and the conception of the kinaesthetic interface, a tracking system for spatially interactive sonic arts is presented here. It is an open-source implementation in the form of a stand-alone application and associated Max patches. The implementation uses off-the-shelf, ubiquitous technology. Based on the findings of tests and experiments conducted in extensive creative workshops, we show how the approach addresses several technical problems and overcomes some typical obstacles to immersion in spatially interactive applications in sonic arts.
ISBN
Aihealue
OKM-julkaisutyyppi
A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
Emojulkaisu
Lehti
Computer music journal|45|2
Julkaisusarja
ISSN
1531-5169